All-Round
Game Developer

Stephan Holding

About me

My name is Stephan Holding. I am currently a student at HKU and a Game Development graduate from Deltion College

My main skills are in C# and Unity. All the projects that are on this portfolio are made with that software. But I also have some experience with Unreal and its blueprints, and some C++.

I love making games and I want to make games with a twist. Games that do something different or play with players expectations in some way. 

2024

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A game about dancing lions, created for an arcade machine during my internship at ING Tech R&D

2023

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This is a game we made in collaboration with OXFAM. Our goal was to raise awareness for invisible workers via metaphors and our own storyline. 

2022

This was a VR project where we wanted to combine elements from the real world with virtual elements.

 There are two players: Player 1 in VR who explores the cave, and Player 2 in the real world who must communicate to map out the cave. 

2021

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A multiplayer game where you can experience Hardcore festivals in VR. 

Social links

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